We are very excited to announce that Charles Martinet, the voice behind Mario, will be at ShadoCon this year!
Martinet’s video game voice over debut was as Mario in the 1995 Windows release of Interplay’s game Mario’s FUNdamentals. However, most were first exposed to Mario’s voice in the landmark 1996 game Super Mario 64. He has voiced Mario, Luigi, Wario, Waluigi, Toadsworth, Metal Mario, Shadow Mario, Donkey Kong, MC Ballyhoo, Mini-Mario Toy, Baby Mario, Baby Luigi and Baby Wario in most games wherein these characters speak. He also voiced the enemies Wart, Mouser, Tryclyde, and Clawgrip in Super Mario Advance. His voice work appears in the English and Japanese-language versions of the games, although his work is always in English (regardless of the Italian references whenever he voices Mario and related characters).
Martinet provided voiceover acting for the boxers and the announcer in the Super NES title Super Punch-Out!!. He voiced the character Vigoro in Sega’s Dreamcast and Nintendo GameCube role-playing video game, Skies of Arcadia. He did the voice of Homunculus in the Konami PlayStation 2, Xbox and Windows game Shadow of Destiny, and provided voices for Reader Rabbit and The ClueFinders games.
In addition to videogame voice overs, Martinet has worked as a voice actor in commercials, cartoons, and promotions. At the E3 trade show in 2005, Charles (as an Animal Crossing character) could be found roaming the virtual village featured in the playable demo of Animal Crossing: Wild World. Martinet did Mario’s voice as the voice announcer for Pac-Man Vs. on the Nintendo GameCube.
Other than the Mario series, Charles has also done work for the video game Cel Damage as the voice of Fowl Mouth, as well as the primary voice work in several educational game series such as LeapFrog. He also voiced the dragon Paarthurnax in the 2011 video game The Elder Scrolls V: Skyrim, and narrated the cutscenes and menus for the 2013 video game Bit.Trip Presents Runner2: Future Legend of Rhythm Alien.